**ALL** Lua objects (all classes and their functions):
http://www.datarealms.com/wiki/index.php/LuaDocs/Index

List of all(?) functions relative to their class:
http://www.datarealms.com/wiki/index.php/List_of_all_Lua_functions

Lua syntax:
http://www.datarealms.com/wiki/index.php/Lua_Syntax

Numerical value for every possible keyboard input (a.k.a. key bindings):
	A - 1		S - 19		Numpad 0 - 37		ins  - 76
	B - 2		T - 20		Numpad 1 - 38		del  - 77
	C - 3		U - 21		Numpad 2 - 39		home - 78
	D - 4		V - 22		Numpad 3 - 40		end  - 79
	E - 5		W - 23		Numpad 4 - 41		page up - 80
	F - 6		X - 24		Numpad 5 - 42		page down - 81
	G - 7		Y - 25		Numpad 6 - 43		left arrow - 82
	H - 8		Z - 26		Numpad 7 - 44		right arrow - 83
	I - 9		0 - 27		Numpad 8 - 45		up arrow - 84
	J - 10		1 - 28		Numpad 9 - 46		down arrow - 85
	K - 11		2 - 29		- - 61			numpad / - 86
	L - 12		3 - 30		= - 62			numpad * - 87
	M - 13		4 - 31		{ - 65			numpad - - 88
	N - 14		5 - 32		} - 66			numpad + - 89
	O - 15		6 - 33		" - 69			numpad . - 90
	P - 16		7 - 34		\ - 70			;  - 105
	Q - 17		8 - 35		, - 72
	R - 18		9 - 36		. - 73